A downloadable game for Windows

About

The game is inspired by the minigame obstacle course maps from the game Counter-Strike. You have to get through the level, which is full of obstacles, to the end without dying. This demo contains 10 levels, which include different kind of obstacles and mechanics.


Also in need of a new name for the game. So if you got any, hit me up :)


Controls

WASD: Move
Space: Jump
Left-Ctrl: Crouch
Escape: Pause
R: Restart level


How to play

- You have to use the objects in the level to avoid obstacles to get through the level/course. 

- You can bunnyhop by holding "W" while strafing like in Counter-Strike: "A" + move mouse left or "D" + move mouse right.

- You can also queue jumps by holding space before you land.

- Try to get good times on the levels.

- In options you can scroll down and enable ingame-timer and velocity-meter

Install instructions

Extract the zip-file and open "Trap Chamber Alpha.exe".

Download

Download
Trap Chamber Alpha 1.1.zip 69 MB

Development log

Comments

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Dear developer, game is rendering 14 fps on nvidia GT610. My device is dell vostro 270 with windows 7 64bit.

Thanks for the info. I haven't made that much (if any) optimization for this demo, but I will be sure to optimize it decently for final release :)

(+1)

I am very proud to be the first sharing a comment for your awesome game :)

Really good game with an amazing aesthetic - something soft and clear - almost ethereal. The main gameplay is addictive. I played and played again so as to reach a better time - and I would like to see some "hall of fame" online. I guess that you planned to do that. I thing that the controller could be a little bit smoother, but it's good enough. All mechanics/platforms/obstacles work as expected. Well done. I wish you the best, developing your project. I got an eye on it. If you need a tester, let me know. I will be very happy to help you ++

Thanks for the words man! :D Yea, I will continue working on the playercontroller to try to make it feel extremely good. My plan with the leaderboard is using Steam Leaderboards when I get to that point . I sometimes work on the game on my twitch (ThatRumme), and I can always use some testing later on ;)